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Old Sep 01, 2010, 02:12 PM // 14:12   #21
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Geez... you replaced weariness on ALL the spikers? Put it back on ONE of them please. Or else change fragility to MoP (Vanguard sins do physical, and the spikers can run with spears).
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Old Sep 01, 2010, 02:59 PM // 14:59   #22
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Eeek!.....having to repost due to bit of oversight on my last suggestion. Wandering eye may not be a good choice as it'll end on attack. So inturn it may not sync with sig of corruption. In other words.....chances are it'll trigger immediately and not be there as trigger hex for SoC. Sry bout that
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Old Sep 01, 2010, 03:37 PM // 15:37   #23
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Fixed- No more Changes
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Old Sep 01, 2010, 03:42 PM // 15:42   #24
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I heard you guys doing a 13-14 minute run with this way ,can i get booked? i have exp with the mesmers builds and got peronal cons, oh and i was in the latest 16 minute run.
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Old Sep 01, 2010, 09:45 PM // 21:45   #25
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Quote:
Originally Posted by Erwin Knaus View Post
This build is meant for pug-friendliness and cleanliness versus overall speed. Most pug FoW groups aren't clean in spikes and are slow at clean-up. I know you know this Fawx.



Try and you'll see.
Mick has invited me on the runs. I've been there. If you're going to quote me quote the whole post. Pugs aren't going to swap to a whole new setup. They don't change their ways. Plus, as previously mentioned, Pugs are hopelessly retarded and will find way to mess up spike and pull aggro. You use tactics that record teams use with your skips and the groups you avoid. Pugs don't know how to not aggro everything in site.

Whats with the weird spike builds though. You could prolly copy paste DoA spike builds in here. I heard VoR is brave.
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Old Sep 02, 2010, 04:25 AM // 04:25   #26
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This is a screen Shot of Normal Run- Nothing Special just showing It work.

http://img841.imageshack.us/img841/6665/gw048.jpg

Last edited by Terra oeconomica; Sep 02, 2010 at 04:47 AM // 04:47..
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